Arrow Video: The Game Trilogy (1978 - 1979) - Reviewed

Images courtesy of Arrow Films

Before making his final and perhaps most globally known film role in Ridley Scott’s cop drama Black Rain, late action movie star Yūsaku Matsuda and director Tōru Murakawa collaborated on a trio of crime films that would usher in gun-toting assassin Shōhei Narumi in the Yūgi or Game Trilogy at the forefront of Japanese action cinema.  

Generated near the tail end of the 1970s, the films singlehandedly catapulted the Toei star into the mainstream and formulated a brief actor-director team where both film workers give their all for some of the roughest, toughest yakuza action thrillers outside of Kinji Fukusaku’s prolific oeuvre.  


Never before released outside of Japan until Arrow Video scooped up the rights and prepared a limited edition blu-ray set, domestic filmgoers keen on all things Asian cinema related now have a chance to sink their teeth into this ultra-cool, brutally violent, stone cold yakuza assassin trilogy featuring a one-of-a-kind character actor amoral, ruthless action antihero at the epicenter.

 
The Most Dangerous Game (1978)

Lone long-haired musclebound rogue assassin-for-hire Shōhei Narumi (Yūsaku Matsuda), first seen sheepishly losing a game of mahjong and getting beaten up by his fellow players, is tasked with tracking down and rescuing a hostage businessman involved in an expensive air defense project for an electronics company.  While other kidnappings and killings of other fellow chairmen start piling up, a stray bullet kills the chief hostage and sends Narumi’s warpath in circles, eventually revealing his boss intends for Narumi to snuff out the stiff competition.  Meanwhile after taking out a mobster he forcibly kidnaps the guy’s mistress and soon finds an unlikely ally in the battered woman he has little trouble with slapping around or sexually assaulting when he feels like it.  Eventually our gruff, frankly unlikable rogue finds himself caught in the crossfire of yakuza and police officers who may or may not be in cahoots with the bigwigs of Tonichi Electronics.
 
Told almost entirely from Narumi’s half-drunken half-bored gaze, the unscrupulous assassin seems like a bumbling idiot from the outset sauntering from one unsuccessful financial misadventure to the next but when its time for him to pick up the gun and shoot, he quickly turns into an expert marksman who takes a bullet here and there but mostly delivers swift and effective kills.  


As with the Fukusaku films and occasionally in Seijun Suzuki’s work, the lawless character traits and mistreatment of women is to be expected in the trenches of this criminal underworld and while Narumi’s chauvinistic actions towards the female characters in here leave the viewer at an impasse, it is not unbecoming of the tough lifestyle lived by these characters.  Once the bullets start flying and the action shootouts begin, the film transforms into a fast-paced white knuckled tensioner with tons of explosive and squib effects.  Also skillful with the knife, we’re treated to a handful of kills involving the knife being thrown at someone’s throat from a distance.  When it comes to hand-to-hand combat, Narumi tends to lose his ass but give him a pistol and he’ll take out every gangster in the room.
 
Sporting (in all three films) a somber jazzy original score by Yûji Ôno and cool widescreen cinematography by Seizô Sengen, the look and feel of The Most Dangerous Game is taut and slick with an incredible chase sequence on foot that goes on for several minutes.  Handheld photography, sometimes from an aerial position, gives the action sequences an intensity reminiscent of the aforementioned Kinji Fukusaku’s work with his frenetic shaky camerawork.  Let it be known in spite of his character, the camera absolutely loves Yūsaku Matsuda’s antihero.  From his well-dressed leather coat, his thick rimmed sunglasses and long hair channeling Bruce Lee by way of Viktor Tsoi, Matsuda makes this rogue assassin into a mythic monster who has a meager moral compass but is otherwise thoroughly out of shits to give.

Such a hot breakout success in the Japanese film arena, it was inevitable not one but two more misadventures of the mercurial mercenary would be greenlit featuring the same leading actor, same director, same composer and changing up the screenwriters from Hideichi Nagahara to Koji Hama and Susumu Saji for what would or would not become The Killing Game which was released later in the same year as the first entry The Most Dangerous Game.
 

The Killing Game (1978)
 
After the events of The Most Dangerous Game, Shōhei Narumi finds himself being targeted after finishing a job and he goes into hiding.  Five years later Narumi reemerges to find out he’s caught in the crossfire of two rival yakuza factions who have both hired him to take one another out.  Meanwhile two young women who wear battle scars from his previous assignments come back into his life.  Despite his efforts to go clean and start fresh, his criminal assassination way of life can’t help but catch back up to him.  Down on his luck financially he soon finds himself firing his gun at just about every character he comes into contact with.  When his gun is holstered he doesn’t have much meaning or self-worth to his life, proving his ability to kill others is the only way he knows how to function.

 
One of the things one notices about this follow up to The Most Dangerous Game is how lost and kind of aimless the protagonist’s predicament is.  Without an assignment or someone to point the gun at, there’s not a lot for him to do and we feel his sense of boredom and drifting focus as well as alliances.  Despite all the killings he performs, one gets the sense watching The Killing Game is that Narumi is a pinball being bounced around the machine from place to place by his various assignors.  Though very skillful with the handgun, we get the impression Narumi is a stray dog sauntering from one job to the next and that the man isn’t in control of his own life.
 
As with the first film, The Killing Game sports arresting widescreen cinematography from Seizô Sengen and the charismatically jazzy score by Yûji Ôno is back as well with some of the key original themes from the first film being repeated here.  As a middle entry, though superior to the first film, it doesn’t have the same sense of urgency about itself as The Most Dangerous Game.  Still, the film was made so close to the previous film one wonders whether or not both pictures were shot in succession.  Whatever the case, this middle child of The Game Trilogy continues the series in its dark and nihilistic direction its protagonist can’t help but get pulled into whether he wants to be there or not.
 

The Execution Game (1979)
 
Saving the best for last in the first real top to bottom overhaul of what would or would not become the third chapter in The Game Trilogy, The Execution Game starts out surreal and abstract and only grows denser as its labyrinthine plotline unfolds.  Opening on a hidden prison room where a semi-conscious Narumi reawakens trying to shoot his way out only to find the whole thing is a giant ruse designed to deceive him and force him towards doing one last job, the film’s introduction will remind some viewers of Oldboy with its mysterious prison.  Eventually retracing his steps, the film freely leaps in and out of flashbacks replete with fade outs to bright white light that must’ve influenced Darren Aronofsky’s use of transitions.  His searching leads him to a saloon singer he develops a relationship with who might be in cahoots with the mercurial yakuza underworld he is tasked by to take out rival hitmen from opposing yakuza factions.

 
Highly evolved in terms of the character Narumi himself as well as narratively innovative with a most unnerving score by Yûji Ôno and far more shadowy cinematography from Seizô Sengen, The Execution Game all but completely revamps the series from top to bottom by finally granting the rootless and ruthless Narumi something vaguely resembling a moral compass.  Ordinarily a rapist in the previous two films, we find him acting gentlemanly for a change and nearly successfully leading a double life as ironclad assassin and handsome nice guy including telling a young watch repair woman to avoid hanging out with shady guys.  Much more technically sound than its predecessors including a stunning shootout sequence near the end shot in an unbroken take, the film takes the intentional aimlessness of the first two films and gives it sharp focus so we find ourselves with Narumi doing detective work to connect the dots.
 
Also perhaps the most violent and unforgiving of the trilogy, The Execution Game while being a great standalone piece winds up bringing everything together full circle for a finale that is at once satisfying and suggests even naturally born bad people have a chance to redeem themselves.  While The Most Dangerous Game and The Killing Game were good extensions of the yakuza assassin neo-noir thriller, it is The Execution Game that brilliantly brings everything all together in one final mix while superseding what came before.  All in all, the best film in an already solid Japanese crime trilogy curated by Arrow Video in one of the year’s most surprising releases. 
 
--Andrew Kotwicki