It's no secret virtual reality is slowly
infiltrating our everyday way of life. We saw it come into fruition
and shortly after it hit the gaming industry. Given, the gaming realm
is a diverse one and players are able to choose from VR games,
multiplayer games, first shooter campaigns and more, its still a
surprise how quickly VR has infiltrated the world of gaming and is
slowly moving onto bigger platforms and targeting a bigger audience.
Even the latest casino
games are being developed for VR gamers, allowing them access to
a three dimensional realm of casino games. So, what is the next step?
Where will virtual reality go next and will it have anything to do
with the movie biz? We explore the fundamentals of VR and seek
answers using the best research platform, the internet.
TV Shows
We believe that the TV show business
may benefit from adopting this immersive and powerful platform. It
will open a new channel of the audience, most likely a younger
demographic or those who can afford VR equipment, but already we can
confirm there has been talk amongst producers acting on creating VR
based television shows.
Already you can see how VR has
potential by viewing online examples and clips of VR games and
television. But still, does this impact the movie industry and if so,
how does it impact the audience?
Movies
While there may be a targeted audience
based on the whole ‘VR concept’ it may take a while before the
form of filming is adopted and accepted widely. It would be a success
if it remains optional, but there is no specialty or preference of VR
movies within the cinematic heartbeat of its audience.
Movies could very
well be put into production while being created using virtual reality
tech. These have the potential to become worldwide hits and even open
the minds of viewers who could be skeptics. We do foresee this
happening in the not so distant future.
IMAX VR Theatres
Through our research, we found some
interesting facts. In 2017, IMAX created several theatres dedicated
to VR movies. With this IMAX began developing VR cameras in
collaboration with Google. This seemed appealing at the time and
given that it was 2017, there must have been many lurking around the
corner in hopes of catching a glimpse in the futuristic concept of VR
in movies. However, it was not meant to be. Only one short year later
and IMAX had to shut down two of its theatres and Google halted the
project with IMAX focusing their attention on AR, augmented reality,
instead.
So as one can see, while there is room
for VR gaming and even a future for it in the movie business, there
may not be room for it to grow as the future of cinematic
productions. It is predictable enough to assume that while some
movies may be released using VR technologies, there are those who
enjoy the good old 3D movie as well as the average popcorn and slushy
movies minus the goggles.