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Soundtracks on Vinyl: Quake (1996-2020) - Reviewed

The
first time I became aware of the music of Nine Inch Nails was not through the
hit 1994 industrial rock album The Downward Spiral containing such
iconic tracks as March of the Pigs, Closer and Hurt. Rather, my introduction to Trent Reznor’s industrial
ambient soundscapes came in the form of a 1996 id Software first-person shooter
video game named Quake. A dark,
brooding and rusty looking Hellhole of a game and successor to the first-person
shooter game developer id Software’s gargantuan smash hit Doom, Quake
was a quantum technological leap forward for the company and to this day
one of their greatest videogames.
For
Trent Reznor, having recently won an Academy Award for his work on The Social
Network followed by an Emmy win for Watchmen, the 1996 videogame
presented a unique opportunity for the musician. In addition to creating the ambient
atmospheric nightmare music for the game, Reznor and crew also designed all of
the sound effects for the game, resulting in a sonically immersive experience
that complimented the game’s ornately designed ugly visuals beautifully. Created and rendered by Reznor for id
Software’s game for free, the game itself also included a subtle nod to the
band in the form of a Nailgun and Super Nailgun with ammo boxes featuring the
NIN logo printed on the front.
For
years the only way to hear any of this music was off of the game disc itself
which was intended for listening to with the game but itself is playable in
conventional compact disc players as well.
Arguably the first unofficial Nine Inch Nails instrumental album which
would pave the way for many other instrumental albums that would follow, the Quake
soundtrack was considered by many to be a lost album of the band. Largely ambient and described by Reznor as ‘not
music’ but ‘textures and ambiences and whirling machine noises’, listening to
the tracks on their own is sort of a door into the world of the game’s tone and
mood.

Called
in some circles ‘the best soundtrack ever created for a computer game’, Quake
as a standalone album was all but completely unavailable commercially
outside of simply purchasing the game or buying the shareware disc. But some twenty four years later with Reznor
taking full control over his entire discography and making them available to
the public in deluxe vinyl record pressings, that changed with what we now know
to be the 2020 digital remastered Quake soundtrack newly released on the
band’s website.
For
an already great sounding game soundtrack and a unique footnote in Nine Inch Nails’
discography, the work done on this new release has been wonderful. Bass tones are warm and reverberating,
percussive notes are more prominently punctuated than previously and the sleeve
design is almost as beautiful as the booklet and jacket included on the game
disc. Sadly due to legal reasons the
liner notes couldn’t be included with the set, which presumably delayed the
album’s release for almost a year after the initial announcement though Reznor
as per usual uploaded the liner notes online for free for those who really want
to try and print it out themselves.
A
scary, somber and thickly atmospheric listen, Quake as a game and as a
listening experience is a one of a kind horror show taking players deep into a
messy and unsettling netherworld. But as
a standalone album finally officially released by the band this year, it
remains one of the best ambient horror soundscapes by a major artist since
David Lynch’s The Air is On Fire, letting listeners fall deep into a waking
nightmare leaning towards sleepiness with moments that are jarring and
disquieting. Even if you aren’t a fan of
all things Nine Inch Nails related, as a horror soundtrack to an iconic
videogame this remains an incredible listen and a perfect sonic counterpart to
the musical work of John Carpenter who Reznor credits as a primary influence on
the work.
--Andrew Kotwicki