Hollywood has been trying to varying
degrees of success to bring Resident Evil (originally based off the
Japanese videogame Biohazard) to the silver screen ever since it first
appeared on Sony Playstation consoles in 1996.
A highly cinematic survival-horror journey involving a group of an elite
task force dubbed S.T.A.R.S. who find themselves trapped in a mansion with
zombies and other monsters running amok, the game itself was a loose
reimagining of the NES game Sweet Home which in itself was based upon
the Kiyoshi Kurosawa film of the same name.
So successful was the game it spawned a still-ongoing franchise of games
that span across several consoles and PC gaming systems.
The first attempt at bringing this saga
to the big screen came in 2002 with Paul WS Anderson’s Resident Evil
starring Milla Jovovich, garnering mostly negative reviews but taking in enough
money to spawn five more sequels over the next fifteen years. While highly successful, the films deviated
heavily from the source material and became its own thinly veiled kid cousin to
the hit videogame series. Though a win
for the studios, the films left fans of the games wanting given how far they
strayed from the origins. Around 2008
though, an attempt to rectify that came with a series of computer-generated
animated films, Resident Evil: Degeneration before culminating in the
recently released Netflix animated series Resident Evil: Infinite Darkness.
--Andrew Kotwicki