Now Playing: OBEX (2026) - Reviewed

 

Images Courtesy of Oscilloscope

One of the most visionary directors currently working today is Albert Birney.  His films are dark fairytales that challenge audiences to change their understandings of the fabric of reality and of the power of possibilities.  His latest feature, lovingly crafted with coconspirator Peter Ohs is not only a resplendent homage to pre-internet video games, but also a surreal voyage into the world that these treasured Nintendo cartridges created in the mind’s eyes of those who played them.  Featuring a powerful central performance, hauntingly beautiful imagery, and a low-tech vibe of nuance and dream logic, OBEX is one of the first cinematic treasures of the year. 

Conor is a techno-hermit who lives in a secluded home with his beloved dog Sandy.  He begins playing a strangely ominous, but state-of-the-art video game and when his canine companion goes missing, his search for her blurs the lines between game and reality.  Birney and Ohs not only wrote the script and edited the film together, Birney stars as Conor and Ohs handled cinematography. Birney's Conor is emblematic of a semiotic lead character, both a symbol of the imaginative nature of video games and also a precursor of the modern era, living in solitude surrounded by machines and mirrored black screens.  



One of the more interesting aspects of this project is that Birney and Ohs did not plan ahead, discussing each scene the day of filming and deciding upon dialogue and what would transpire, thus enhancing the film’s fever dream quality.  Ohs' black and white cinematography evokes memories of such classics as Eraserhead, Seconds, and more modern brethren, such as Keyhole.  Comparisons to Guy Maddin and David Lynch are unavoidable as this is absolutely a tribute to their legendary styles with nods to the masters in almost every scene.  Deep shadows dominate the lion’s share of the scenes, threatening to overtake the dreamlike ambience with a sense of foreboding terror, emulating the gamut of emotions that players feel when they enter the endless worlds of the electronic medium.  

Now playing in limited theaters and hopefully coming to digital on demand very soon, OBEX is a remarkable, intimate small film that delves into the magic of video games while also acknowledging the toll that the internet and the digital age has taken on humanity.  Exploring themes of isolation, loss, and wonder, this is a sojourn into the origins of gaming. Impossibly creative and wickedly sly, this is a flagship of independent film making.  

--Kyle Jonathan